EXPEDITION-418
Extraction TTRPG About Robots
Robots of various configurations on missions that actually matter. Build your bot. Complete the objective. Try to make it back.
> Game in active development. Stay tuned for updates_

[ Surveillance feed // Sector 418 ]
SYSTEMS
Build Your Bot
Start with a chassis. Pick a frame. Attach manipulators. Calibrate sensors. No two builds are the same.
Extraction Loop
Drop. Target. Extract. Briefing makes it sound simple — until someone gets stuck in a pit, or a trick goes sideways.
Sessions Your Way
Two-hour runs or month-long campaigns. Characters change, break down, get rebuilt.
Controlled Chaos
Negotiations with a rogue AI. Routes through collapsing facilities. Arguments about whose fault it was. Tense — and exactly as absurd as it is dangerous.
ABOUT
Expedition-418 is a tabletop RPG about robots on dangerous missions. You build your robot from parts: chassis, frame, manipulators, sensor arrays, processing core. Every build has its strengths and weaknesses, and every mission tests them.
The core of the game is the extraction loop: get in, complete the objective, get out before everything starts falling apart. It usually falls apart anyway.
Play quick one-shots or run extended campaigns. Break down, repair, adapt.
Project code: EXP-418-HTCPCP
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